%%https://theoreticalexplorer.com/Unlisted/Decentralized+network2 %% %% shared with Surplus.dev %% How will you make revenue? The project itself is supposed to create the means by which the contributors (including founders, investors and other participants) will be (retroactively) rewarded. They might be rewarded with money, or something else. How will we ensure that the early contributors will end up being rewarded? As explained before, the system consists of an equilibrium. The equilibrium leads to the outcome in which the contributors will be retroactively rewarded. The initial equilibrium will be as follows: 1. The system has the following goals: 1. Primary goal - to make artificial intelligence play out well (difficult question: for whom exactly?). 2. Anti-goal - we don't want to harm anyone on the way, and we don't want to undermine existing norms or agreements that are useful. 3. Corrigibility - we want the goals to be possible to change. We don't want to create a system that will make it impossible to change its goals. 4. Rewarding - we want to ensure that the people who contribute to achievement of the system goals will be fairly rewarded. 2. Each participant takes actions that lead to achieving the goals of the system, and uses the decentralized software (which can be a decentralized Internet forum initially, but it has to be the right forum because for example I don't believe that upvotes is a good way of deciding where people attention goes to) as part of its effort to achieve the goal. Here's why it is an equilibrium. Equilibrium means a strategy profile (assignment of a strategy to each player) such that each player doesn't gain anything by defecting from their assigned strategy (in other words: no other strategy is better for them), assuming that the other players will also play the strategy that is assigned to them. In case of the above equilibrium, the assigned strategy of each player is to choose actions that lead to achievement of the system goals. It is in best interest of a player to play by that strategy because if they do, they will end up fairly rewarded, assuming that the other players will also play their assigned strategy. They will end up rewarded because that's one of the system goals. And if everyone takes actions that lead to achievement of those goals, then the system goals will be achieved. The means by which they will be rewarded will be created because that's where the goal leads do. It is known from empirical experiments (for example, Stag Hunt game) that if people can communicate, they can agree on a certain equilibrium and make that equilibrium happen. In this case, agreeing on equilibrium will be achieved by people stating their intention to pursue the system goals. There's a small caveat: if the system is corrigible, then people might achieve the goals of the system, and then change the goal so that the people who contributed to it don't get retroactively rewarded, but that problem is solvable with the right goal specification.